System Reference Document v3.5



Psionic Power List

PSION/WILDER POWERS

1ST-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Astral Traveler:Enable yourself or another to join an astral caravan-enabled trip.
AttractionA:Subject has an attraction you specify.
BoltA:You create a few enhanced short-lived bolts, arrows, or bullets.
Call to Mind:Gain additional Knowledge check with +4 competence bonus.
CatfallA:Instantly save yourself from a fall.
Conceal Thoughts:You conceal your motives.
Control FlamesA:Take control of nearby open flame.
Control Light:Adjust ambient light levels.
Create Sound:Create the sound you desire.
Crystal ShardA:Ranged touch attack for 1d6 points of piercing damage.
Daze, PsionicA:Humanoid creature of 4 HD or less loses next action.
DecelerationA:Target’s speed is halved.
Déjà VuA:Your target repeats his last action.
DemoralizeA:Enemies become shaken.
Detect Psionics:You detect the presence of psionics.
DisableA:Subjects incorrectly believe they are disabled.
Dissipating TouchA:Touch deals 1d6 damage.
Distract:Target gets -4 bonus on Listen, Search, Sense Motive, and Spot checks.
Ecto ProtectionA:An astral construct gains bonus against dismiss ectoplasm.
EmpathyA:
You know the subject’s surface emotions.
Empty MindA:You gain +2 on Will saves until your next action.
Energy RayA:Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
Entangling Ectoplasm:You entangle a foe in sticky goo.
Far HandA:Move small objects at a limited distance.
FloatA:You buoy yourself in water or other liquid.
Force ScreenA:Invisible disc provides +4 shield bonus to AC.
Grease, Psionic:Makes 10-ft. square or one object slippery.
HammerA:Melee touch attack deals 1d8/round.
Inertial ArmorA:Tangible field of force provides you with +4 armor bonus to AC.
Know Direction and Location:You discover where you are and what direction you face.
Matter Agitation:You heat a creature or object.
Mind ThrustA:Deal 1d10 damage.
MissiveA:Send a one-way telepathic message to subject.
My LightA:Your eyes emit 20-ft. cone of light.
Precognition, DefensiveA:Gain +1 insight bonus to AC and saving throws.
Precognition, OffensiveA:Gain +1 insight bonus on your attack rolls.
Prescience, OffensiveA:Gain +2 insight bonus on your damage rolls.
Sense LinkA:You sense what the subject senses (single sense).
Skate:Subject slides skillfully along the ground.
Synesthete:You receive one kind of sense when another sense is stimulated.
Telempathic Projection:Alter the subject’s mood.
VigorA:Gain 5 temporary hit points.
2ND-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Bestow PowerA:Subject receives 2 power points.
BiofeedbackA:Gain damage reduction 2/-.
Body Equilibrium:You can walk on nonsolid surfaces.
Cloud Mind:You erase knowledge of your presence from target’s mind.
Concealing Amorpha:Quasi-real membrane grants you concealment.
Concussion BlastA:Deal 1d6 force damage to target.
Control Sound:Create very specific sounds.
Detect Hostile Intent:You can detect hostile creatures within 30 ft. of you.
Ego WhipA:Deal 1d4 Cha damage and daze for 1 round.
Elfsight:Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
Energy Adaptation, SpecifiedA:Gain resistance 10 against one energy type.
Energy PushA:Deal 2d6 damage and knock subject back.
Energy StunA:Deal 1d6 damage and stun target if it fails both saves.
Feat LeechA:Borrow another’s psionic or metapsionic feats.
Id InsinuationA:Swift tendrils of thought disrupt and confuse your target.
Identify, Psionic:Learn the properties of a psionic item.
Inflict PainA:Telepathic stab gives your foe -4 on attack rolls, or -2 if he makes the save.
Knock, Psionic:Opens locked or psionically sealed door.
Levitate, Psionic:You move up and down via mental support.
Mental DisruptionA:Daze creatures within 10 feet for 1 round.
Missive, MassA:You send a one-way telepathic message to an area.
Psionic Lock:Secure a door, chest, or portal.
Recall AgonyA:Foe takes 2d6 damage.
Sense Link, Forced:Sense what subject senses.
Share Pain:Willing subject takes some of your damage.
Sustenance:Go without food and water for one day.
Swarm of CrystalsA:Crystal shards are sprayed forth doing 3d4 slashing damage.
Thought ShieldA:Gain PR 13 against mind-affecting powers.
Tongues, Psionic:You can communicate with intelligent creatures.
3RD-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Body AdjustmentA:You heal 1d12 damage.
Body PurificationA:You restore 2 points of ability damage.
Danger SenseA:You gain +4 bonus against traps.
Darkvision, Psionic:See 60 ft. in total darkness.
Dismiss Ectoplasm:Dissipates ectoplasmic targets and effects.
Dispel PsionicsA:Cancels psionic powers and effects.
Energy BoltA:Deal 5d6 energy damage in 120-ft. line.
Energy BurstA:Deal 5d6 energy damage in 40-ft. burst.
Energy RetortA:Ectoburst of energy automatically targets your attacker for 4d6 damage once each round.
Energy Wall:Create wall of your chosen energy type.
Eradicate InvisibilityA:Negate invisibility in 50-ft. burst.
Keen Edge, Psionic:Doubles normal weapon’s threat range.
Mental BarrierA:Gain +4 deflection bonus to AC until your next action.
Mind TrapA:Drain 1d6 power points from anyone who attacks you with a telepathy power.
Psionic Blast:Stun creatures in 30-ft. cone for 1 round.
Share Pain, ForcedA:Unwilling subject takes some of your damage.
Solicit PsicrystalA:Your psicrystal takes over your concentration power.
Telekinetic ForceA:Move an object with the sustained force of your mind.
Telekinetic ThrustA:Hurl objects with the force of your mind.
Time HopA:Subject hops forward in time 1 round/level.
TouchsightA:Your telekinetic field tells you where everything is.
Ubiquitous Vision:You have all-around vision.
4TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Aura SightA:Reveals creatures, objects, powers, or spells of selected alignment axis.
Correspond:Hold mental conversation with another creature at any distance.
Death UrgeA:Implant a self-destructive compulsion.
Detect Remote Viewing:You know when others spy on you remotely.
Dimension Door, Psionic:Teleports you short distance.
Divination, PsionicProvides useful advice for specific proposed action.
Empathic FeedbackA:When you are hit in melee, your attacker takes damage.
Energy AdaptationA:Your body converts energy to harmless light.
Freedom of Movement, Psionic:You cannot be held or otherwise rendered immobile.
Intellect FortressA:Those inside fortress take only half damage from all powers and psi-like abilities until your next action.
MindwipeA:Subject’s recent experiences wiped away, bestowing negative levels.
Personality Parasite:Subject’s mind calves self-antagonistic splinter personality for 1 round/level.
Power Leech:Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
Psychic ReformationX:Subject can choose skills, feats, and powers anew for previous levels.
Telekinetic ManeuverA:Telekinetically bull rush, disarm, grapple, or trip your target.
Trace TeleportA:Learn destination of subject’s teleport.
Wall of Ectoplasm:You create a protective barrier.
5TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Adapt Body:Your body automatically adapts to hostile environments.
CatapsiA:Psychic static inhibits power manifestation.
Ectoplasmic Shambler:Foglike predator deals 1 point of damage/two levels each round to an area.
IncarnateX:Make some powers permanent.
Leech FieldA:Leech power points each time you make a saving throw.
Major Creation, Psionic:As psionic minor creation, plus stone and metal.
Plane Shift, Psionic:Travel to other planes.
Power Resistance:Grant PR equal to 12 + level.
Psychic CrushA:Brutally crush subject’s mental essence, reducing subject to -1 hit points.
Shatter Mind Blank:Cancels target’s mind blank effect.
Tower of Iron WillA:Grant PR 19 against mind-affecting powers to all creatures within 10 ft. until your next turn.
True Seeing, PsionicA:See all things as they really are.
6TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Aura AlterationA:Repairs psyche or makes subject seem to be something it is not.
Breath of the Black DragonA:Breathe acid for 11d6 damage.
Cloud Mind, MassErase knowledge of your presence from the minds of one creature/level.
Contingency, PsionicX:Sets trigger condition for another power.
Co-Opt Concentration:Take control of foe’s concentration power.
Disintegrate, PsionicA:Turn one creature or object to dust.
Fuse FleshA:Fuse subject’s flesh, creating a helpless mass.
Overland Flight, Psionic:You fly at a speed of 40 ft. and can hustle over long distances.
Remote View Trap:Deal 8d6 points electricity damage to those who seek to view you at a distance.
RetrieveA:Teleport to your hand an item you can see.
Suspend Life:Put yourself in a state akin to suspended animation.
Temporal AccelerationA:Your time frame accelerates for 1 round.
7TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Decerebrate:Remove portion of subject’s brain stem.
Divert Teleport:Choose destination for another’s teleport.
Energy Conversion:Offensively channel energy you’ve absorbed.
Energy WaveA:Deal 13d4 damage of your chosen energy type in 120-ft. cone.
Evade BurstA:You take no damage from a burst on a successful Reflex save.
InsanityA:Subject is permanently confused.
Mind Blank, Personal:You are immune to scrying and mental effects.
Moment of Prescience, Psionic:You gain insight bonus on single attack roll, check, or save.
Oak BodyA:Your body becomes as hard as oak.
Phase Door, Psionic:Invisible passage through wood or stone.
Sequester, PsionicX:Subject invisible to sight and remote viewing; renders subject comatose.
UltrablastA:Deal 13d6 damage in 15-ft. radius.
8TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Bend RealityX:Alters reality within power limits.
Iron Body, Psionic:Your body becomes living iron.
Matter ManipulationX:Increase or decrease an object’s base hardness by 5.
Mind Blank, Psionic:Subject immune to mental/emotional effects, scrying, and remote viewing.
Recall Death:Subject dies or takes 5d6 damage.
Shadow Body:You become a living shadow (not the creature).
Teleport, Psionic Greater:As psionic teleport, but no range limit and no off-target arrival.
True Metabolism:You regenerate 10 hit points/round.
9TH-LEVEL PSION/WILDER POWERS
Power Name Brief Description
Affinity Field:Effects that affect you also affect others.
ApopsiX:You delete target’s psionic powers.
Assimilate:Incorporate creature into your own body.
Etherealness, Psionic:Become ethereal for 1 min./level.
MicrocosmA:Creature or creature lives forevermore in world of his own imagination.
Reality RevisionX:As bend reality, but fewer limits.
Timeless Body:Ignore all harmful, and helpful, effects for 1 round.



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